Strange gaming issue.

Started by Desaan, Sep 28, 2012, 21:21:13

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Desaan

Recently I picked up Pro Evolution Soccer 13 on the PC and was quickly kicked in the nuts with this error message:



Now, I've had zero issues with Idnet in recent years in regards to gaming performance the only problem I can recall is a routing issue with World of Warcraft a few years ago and normally I would think a problem like this might be on my side but I know my system is pretty much perfect in terms of set up, I've had no issues in terms of connectivity with any game for 5-6 years.

I tried absolutely everything with this, from port forwarding to disabling firewalls and even changing routers.  Nothing would work, so on a hunch I decided to try my VPN.  Selected Amsterdam, connected and hey presto - the previous restriction is lifted.  So what gives?  Have Idnet recently starting shaping or blocking ports?  How can something go from non functional to functional via a VPN?  It doesn't make any sense to me.

For reference here is Konami's  network troubleshooting FAQ for PC

Common Internet Connection Issues:

The most common issue being faced is due to incorrect port forwarding. Please make sure that any firewalls you might have are turned off and that the following ports are open in your router:

PC:

TCP: 80, 44, 4000-4200
UDP: Auto mode:  3658, 5730-5739
Manual mode: It is possible to set any UDP port number from the "settings.exe" in the Konami Start menu folder.


Although I got functionality I also got the reverse side of using VPN, a big increase in latency, not ideal for playing online.


Any thoughts on this bizarre issue?

Glenn

This thread may be of some use http://forums.pesfan.com/showthread.php?242999-HELP!!!!!!-Is-there-Portforwarding-guide-for-Pes2012

Has your router firmware been upgraded recently, it seems to cause the issue for those in the thread?
Glenn
--------------------

This post reflects my own views, opinions and experience, not those of IDNet.

Desaan

Nope, router firmware is fairly dated and there have been no updates or anything like that.  I actually visited that thread as well on my travels, I think that guy was on the PS3 and solved his issue by changing his default port number in the PS3 network set-up, something which I have tried tenfold on the PC to no avail.  He was refering to the update the game received and not to his router/modem software.

Technical Ben

#3
AFAIK this does happen from time to time over games and ISPs in general. For example Xbox live was nocked off one ISP recently (Virgin?). It might have to do with routing (I think I remember someones WOW game going to the an american routing server then back to the EU server instead of just straight to the EU).

So it's might be down to some routing of the connection. That's not a thing customers have control over. I don't think IDNet do either, but they can make a request to those involved.

Have you tried doing a route trace for where the connection goes astray? http://www.mediacollege.com/internet/troubleshooter/traceroute.html We might be able to see who is sending it in the wrong direction.  :laugh:

A VPN will take a different route to get to a destination, so it may be an indication as to what is going wrong. However, it also changes how your PC talks to the router (AFAIK, though I'm not certain), so it may be sidestepping the problem that way if the problem is with the router/s.

Or it may possibly be the router, as some just fail to pass the information correctly. Don't go out and buy a new one though, much better things to check first. (No idea if it is so in your case, the VPN may hide/change the type of traffic sent to the router, or it may not, I'm not that technically minded.  :laugh:)

Have you tried the somewhat risky approach of turning all security settings off on the router to see if that fixes it? Then turn them back on, one by one, to see which (if any) are blocking the game traffic.

Hmm, you tried those. :(

Hope that helps a bit though.

[edit]
I'll add this one note though, no offense to anyone intended, but most games have the worse net code ever. Well, it's the hardest to make granted, it needs realtime 2 way communication in perfect sync with either zero error or error correction, but still it breaks all the time! :D
I use to have a signature, then it all changed to chip and pin.

Desaan

Hey Ben!  Don't get me started on terrrible net code!  :P

As far as I know and have been able to find out there is a master server for dealing with matchmaking/logins stuff like that and all the actual matches played in the game are done via P2P.  Just for testing sake the tracert to the Konami master server without the VPN is as follows:


Tracing route to 210.148.52.143 over a maximum of 30 hops

1    <1 ms    <1 ms    <1 ms  192.168.2.1
2    22 ms    20 ms    21 ms  telehouse-gw3-lo1.idnet.net [212.69.63.47]
3    21 ms    23 ms    23 ms  telehouse-gw6-gi4-400.idnet.net [212.69.63.246]
4    26 ms    22 ms    22 ms  v225.core1.lon1.he.net [216.66.86.45]
5    90 ms    96 ms   102 ms  10gigabitethernet7-4.core1.nyc4.he.net [72.52.92.241]
6    93 ms    91 ms   133 ms  198.32.118.63
7    91 ms    91 ms    91 ms  nyc002bb11.IIJ.Net [206.132.169.186]
8   170 ms   170 ms   168 ms  sjc002bb01.IIJ.Net [206.132.169.206]
9   169 ms   168 ms   169 ms  sjc002bf01.IIJ.Net [206.132.169.245]
10   320 ms   302 ms   272 ms  tky008bf01.IIJ.Net [216.98.96.61]
11   302 ms   324 ms   322 ms  tky008bb11.IIJ.Net [58.138.80.238]
12   300 ms   269 ms   327 ms  tky008ipgw11.IIJ.Net [58.138.104.214]
13   324 ms   300 ms   324 ms  tky013ip71.IIJ.Net [58.138.99.14]
14   291 ms   272 ms   267 ms  210.130.151.206
15   296 ms   321 ms   319 ms  202.221.147.150
16   301 ms   301 ms   302 ms  210.148.52.143

Trace complete.


With VPN via Amsterdam:


Tracing route to 210.148.52.143 over a maximum of 30 hops

1    28 ms    28 ms     *     192.168.35.166
2    28 ms    28 ms    31 ms  192.168.32.1
3    29 ms    29 ms    31 ms  vl307.gw1.ams.giganews.com [216.196.108.242]
4    38 ms    33 ms    32 ms  94.31.33.33
5    52 ms    56 ms    52 ms  ge-1-1-0.mpr2.ams5.nl.above.net [64.125.26.90]
6    51 ms    46 ms    41 ms  xe-4-0-0.mpr1.lhr2.uk.above.net [64.125.24.73]
7   110 ms   106 ms   107 ms  so-0-1-0.mpr1.dca2.us.above.net [64.125.27.57]
8   107 ms   106 ms   106 ms  xe-0-3-0.cr1.dca2.us.above.net [64.125.29.17]
9   107 ms   107 ms   107 ms  xe-0-0-1.er1.iad10.us.above.net [64.125.31.206]
10   109 ms   108 ms   106 ms  abn001bb00.iij.net [206.223.115.23]
11   181 ms   181 ms   186 ms  sjc002bb01.IIJ.Net [206.132.169.142]
12   187 ms   177 ms   177 ms  sjc002bf02.IIJ.Net [206.132.169.249]
13   286 ms   265 ms   265 ms  tky001bf00.IIJ.Net [206.132.169.106]
14   286 ms   303 ms   282 ms  tky008bb10.IIJ.Net [58.138.80.50]
15   305 ms   284 ms     *     tky008ipgw11.IIJ.Net [58.138.104.214]
16   336 ms   300 ms   328 ms  tky013ip71.IIJ.Net [58.138.99.14]
17   302 ms   274 ms   282 ms  210.130.151.206
18   300 ms   302 ms   278 ms  202.221.147.150
19   283 ms   272 ms   272 ms  210.148.52.143

Trace complete.


It could just be a routing issue I guess, it's kind of hard to narrow down what it could be.  It's no big deal, I just don't like problems I can't reslove, the troubleshooter in me won't let it go!  ;)

pctech

Out of interest does anything improve if you change DNS servers in your router to OpenDNS (http://www.opendns.com)


Desaan

Tried switching between Idnet and OpenDNS, no change sadly.

pctech

What router are you using?

Desaan

I'm currently using a Belkin F6D4630-4

Technical Ben

Well, I don't know about net code/networking that much (my bro is currently going to Uni for that! Yey for me getting free help! ;) ). But, the first thing I notice is
1    28 ms    28 ms     *     192.168.35.166 on the VPN
1    <1 ms    <1 ms    <1 ms  192.168.2.1 On the normal connection

IE, your IP is not showing on the VPN. How does that effect the games connections? Is the IP/DNS getting muddled going to the router, but being forwarded by the VPN to allow the game to work?
Your connection pretends the router does not exist when you use a VPN (as well as the other routing, but I don't know how to check those right now). So when the game cannot see your router, it works. When it sees the router (or the router sees your game) it does not.

I'd guess that's where the problem is. Which option in the game or router do we need to change? How long is a piece of string? (I don't know :( )
I use to have a signature, then it all changed to chip and pin.

Steve

A temporary DMZ should confirm whether it's the router on not won't it.
Steve
------------
This post reflects my own views, opinions and experience, not those of IDNet.

Desaan

Afternoon guys.

I've already tried to DMZ my PC's IP address, doesn't make any difference.  I've kind of run out of things to try now, I'm happy enough to use the VPN for now until I get bored of playing it.  Let's just say the games maker (Konami) don't have the best of reputations these days.  I'm leaning towards there is some sort of issue with my physical location that they don't like, either a problem in the game software or something server side, buggered if I know!  :laugh:

Technical Ben

Games that tend to allow player to player (without centralized servers) or player made servers seem to do a lot better. Why? Because if the user has a problem, and the software is on their PC, they can fix it.
If it's centralized and the user has a problem... well, how likely is it that the games company is going to fix it? You already paid them the cash.  :shake:

Well, they will fix it... in time... possibly. If the game allows LAn play you may be able to try Hamachi to play a LAN game over the net.
https://secure.logmein.com/products/hamachi/download.aspx
I use to have a signature, then it all changed to chip and pin.